The name Siod Kö Med is derived from the Wood Elvish language, as Siod Kö Med was founded by Ýik Pizai, who was culturaly Wood Elven.
Climate
Siod Kö Med has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 1°C (33°F). Siod Kö Med receives an average of 154 cm/y (60 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Siod Kö Med covers an area of nearly 333 km2 (133 mi2), and an average elevation of 4816 m (15800 ft) above sea level.
Overview
Siod Kö Med was founded durring the late 14th century in spring of the year 1254, by Ýik Pizai. The establishment of Siod Kö Med suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Siod Kö Med was built using the conventions of Wood Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Siod Kö Med is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Siod Kö Med is was constructed arround several restrictive baked earthen mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Unfortuantly, these failry decent fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
A look around Siod Kö Med makes it abundantly clear the city suffered something horrible some time ago. It’s a quiet city filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.
Civic Infrastructure
Siod Kö Med possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Siod Kö Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Siod Kö Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Siod Kö Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Siod Kö Med's parks.
Siod Kö Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Siod Kö Med.
Siod Kö Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Siod Kö Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Siod Kö Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Siod Kö Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Siod Kö Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Siod Kö Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Siod Kö Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Siod Kö Med's public wards, blessings, and other arcane systems.
Siod Kö Med has an Arcane Academy which provides higher education in the arcane sciences.
Siod Kö Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Siod Kö Med's grid is powered by a boiler and turbine based power plant.
Siod Kö Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Siod Kö Med has a first rate hospital which caters to anyone in need of long term medical care.
Siod Kö Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Siod Kö Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Siod Kö Med's natural decorations nor waterways.
Siod Kö Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Siod Kö Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Siod Kö Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Siod Kö Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Two or more groups of citizens within Siod Kö Med hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.
Siod Kö Med's town hall was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
In Siod Kö Med there are unidentifiable people in the fog, but it seems to be okay.
The Slithering Pit near Siod Kö Med are known to be almost tame, such that they can be put to domestic use.
Siod Kö Med's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves drinking to channel Truename Magic energies of tier 2 via moments of science.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 156
Farmers: 219
Farm Laborer: 376
Hunters: 292
Milk Maids: 213
Ranchers: 101
Ranch Hands: 243
Shepherds: 213
Farmland: 317559 m2
Cattle and Similar Creatures: 19748
Poultry: 236985
Swine: 15799
Sheep: 789
Goats: 157
Horses, Mounts, and Beasts of Burden: 7899
Craftsmen
Arms and Toolmakers: 157
Blacksmiths: 179
Bookbinders: 103
Buckle-makers: 102
Cabinetmakers: 192
Candlemakers: 315
Carpenters: 228
Clothmakers: 219
Coach and Harness Makers: 86
Coopers: 202
Copper, Brass, Tin, Zinc, and Lead Workers: 106
Copyists: 75
Cutlers: 68
Fabricworkers: 188
Farrier: 544
Furriers: 50
Glassworkers: 272
Gunsmiths: 166
Harness-Makers: 76
Hatters: 156
Hosiery Workers: 56
Jewelers: 87
Leatherwrights: 213
Locksmiths: 81
Matchstick makers: 121
Musical Instrument Makers: 112
Painters, Structures and Fixtures: 101
Paper Workers: 119
Plasterers: 102
Pursemakers: 133
Roofers: 85
Ropemakers: 77
Rugmakers: 73
Saddlers: 151
Scabbardmakers: 169
Scalemakers: 83
Scientific, Surgical, and Optical Instrument Makers: 52
Sculptors, Structures and Fixtures: 75
Shoemakers: 75
Soap and Tallow Workers: 267
Tailors: 585
Tanners: 103
Upholsterers: 111
Watchmakers: 103
Weavers: 239
Whitesmiths: 63
Merchants
Adventuring Goods Retellers: 53
Arcana Sellers: 53
Beer-Sellers: 111
Booksellers: 125
Butchers: 197
Chandlers: 202
Chicken Butchers: 199
Entrepreneurs: 81
Fine Clothiers: 192
Fishmongers: 207
Florists: 49
Potion Sellers: 133
Resellers: 343
Spice Merchants: 101
Wine-sellers: 151
Wheelwright: 123
Woodsellers: 75
Service workers
Bakers: 415
Barbers: 336
Coachmen: 114
Cooks: 292
Doctors: 185
Gamekeepers: 123
Grooms: 67
Hairdressers: 272
Healers: 210
Housekeepers: 239
Housemaids: 394
House Stewards: 239
Inns: 76
Laundry maids: 149
Maidservants: 272
Nursery Maids: 141
Pastrycooks: 246
Restaurateur: 359
Tavern Keepers: 343
Specialized Laborer
Ashworkers: 113
Bleachers: 69
Chemical Workers: 44
Coal Heavers: 164
In-Town Couriers: 179
Long Haul Couriers: 188
Dockyard Workers: 157
Gas Workers: 39
Hay Merchants: 64
Leech Collectors: 199
Millers: 192
Miners: 192
Oilmen and Polishers: 117
Postmen: 161
Pure Finder: 107
Skinners: 254
Sugar Refiners: 44
Tosher: 125
Warehousemen: 272
Watercarriers: 173
Watermen, Bargemen, etc.: 254
Skilled Laborers
Accountants: 106
Alchemist: 110
Clerk: 151
Dentists: 81
Educators: 243
Engineers: 112
Gardeners: 78
Mages: 58
Plumbers: 85
Pharmacist: 95
Professors: 35
Scientists: 58
Wizards: 34
Civil Servants
Adventurers: 76
Bankers: 110
Civil Clerks: 183
Civic Iudex: 89
Consultants: 50
Exorcist: 192
Fixers: 97
Kami Clerk: 142
Landlords: 139
Lawyers: 92
Legend Keepers: 136
Militia Officers: 564
Monks, Monastic: 254
Monks, Civic: 282
Historian, Oral: 188
Historian, Textual: 92
Policemen, Sheriffs, etc.: 175
Priests: 359
Rangers: 109
Rat Catchers: 118
Scholars: 127
Spiritualist: 149
Slayers: 44
Storytellers: 309
Military Officers: 272
Cottage Industries
Brewers: 239
Comfort Services: 343
Enchanters: 88
Herbalists: 90
Jaminators: 232
Needleworkers: 263
Potters: 129
Preserve Makers: 254
Quilters: 117
Seamsters: 493
Spinners: 246
Tinker: 84
Weaver: 183
Artists
Actors: 84
Architects: 31
Bards: 119
Costumers: 47
Dancers: 92
Drafters: 51
Engravers: 63
Fine Furniture Carpenters: 39
Glaziers: 78
Inlayers: 75
Musicians: 254
Painters, Art: 40
Playwrights: 84
Sculptors, Art: 68
Wood Carvers: 315
Writers: 272
Produce Industries
Butter Churners: 246
Canners: 254
Cheesmakers: 329
Ice Merchants: 35
Millers: 157
Picklers: 131
Smokers: 96
Stockmakers: 88
Tobacconists: 129
Tallowmakers: 175
30258 of Siod Kö Med's population work within a Foundational Occupation.
1657 work in Agriculture
6920 work as Craftsmen
2395 work as Merchants
4472 work as Service Workers
3107 work as General Laborers
1246 work as Skilled Laborers
4348 work as Civil Servants
2761 work in Cottage Industries
1712 work as Artists
1640 work in Produce Industries
43998 of Siod Kö Med's population do not work in a formal occupation, but do contribute to the local economy. 4739 (6%) are noncontributers.
Points of Interest
Siod Kö Med makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
The the a dagger of Charm, an a dagger imbued with notable amounts of Charm energies was created near Siod Kö Med by in time immemorial, reportedly some time during the early 2nd century.